Platforms: Playstation 3, Playstation 2: User Rating: It was released on Main Japan by Irem, and later internationally in 2007 by Agetec and 505 Games.
#Where to get raw danger iso iso
Now that I finally have my Krait 2 fully engineered (except for my lvl 5 dirty drives because I haven't gone to get the sensors for palin yet) I can say that flying that ship is like a dream and makes crushing has res a ton more enjoyable then it was before, the difference between having g5 engineering or not is massive.Īs someone who's had the game for roughly a month, the whole new player experience once you get past the awe of flying around in space and doing cool things sucks balls when you realize the grind it will take to go do other fun stuff like getting ready to fight goids (which I still need to get guardian weapons for) or have meaningful pvp.Raw danger iso ISOs > Sony PlayStation 2 > Raw Danger! 5 years after the events of Disaster Report, an underground city, Geo City, was put together, advertised as a milestone in "safety, security, and innovation". I know some people will chime in that if you are grinding it you are doing it wrong, but there is such a MASSIVE boost from having an engineered ship it isn't even funny. The worst part is the 150k ls travel time but you can alt tab/walk away for that.Īll that said grinding for materials no matter if it's data/raw/manufactured is a hassle. That number is a rough guestamite for me, if you have a ship with a high jump range 60+ and use fsd boosts you can get there relatively quickly. Also (especially if you don't explore and just die to get back to the bubble) I really think this can be all done in less than 3 hours.
#Where to get raw danger iso plus
But I enjoy exploring so for me to fly out there was fun because I discovered a handful of systems plus I found it more enjoyable than logging in and out farming places like the crashed conda's.
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I'm sure veteran commanders have all these cheap materials lying around, but this newbie didn't, and I was glad I went mushroom farming here too. I was able to synthesize more fuel to keep driving from the materials those "valueless" mushroom things generated. Unless you discover you need to refuel your SRVs because of all the driving on all these remote moons. One more tip: the weird mushrooms things that grow on the rocks (I forget their names) spit out minor things like Carbon and Sulphur when collected, which on their face aren't all that valuable. Said Dolphin got there in about 10 or 15 minutes plus another 5 to get to the moon itself.
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If I might make my own tiny contribution to this thread, if you are going to fly out this far, you might as well take a short detour on your way back to The Bubble to visit Outotz HD-J d9-3, where body B 8 d has Crystalline Shards filled with Antimony, a Grade 5 Material. A trip out from somewhere close to Shinrarta Dezhra in my mildly engineered Dolphin with 2 SRVs and a big fuel scoop only took about 45 minutes or so. I've been to the Crashed Anaconda and Dav's Hope before, but somehow flying out to these sites and not relogging 100 times feels way less "grindy," and I like to feel like I'm learning a new skill besides. News, banter, CG & GalNet updates, and a bit of music tooĬM team playing & discussing the game's news & eventsĮlite Dangerous news & discussion live podcastĪs a player only since Thanksgiving, thanks to this post, all the useful comments, and the Wiki Entry on Shards for getting me up to speed.
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Dangerous Links CommunityĬQC Deathmatch on Xbox One with prizes from Pixel BanditsĬM team gather and answer questions from the communityĬM team playing & discussing the game's events Post/comment not appearing? It may have entered our AutoModerator's event horizon. Read the Subreddit's Rules and Removals Info Page before posting SAGi Magazine Gallery Of ED Artwork By Creative CMDRs Fly Safe, Commander Help.